Design a mission, run it through Reborn or Brutal Mode, inspect the hardware in CAD Inspector, and loop your team in through Bridge, all under one account.
Both run on the same SGP4/SDP4 propagation, ground station passes, and collision probability math used industry-wide. The difference is the environment: standard, or deliberately hostile.
The standard environment for constellation design and mission planning. Launch satellites, track TLEs, and forecast ground station passes.
Same physics, tuned harsher: a dense live debris catalog and tighter conjunction pressure, so you can find out whether a constellation actually survives.
A code workspace and a 3D inspection tool for the engineering that happens outside the simulator, in the same QOSE account.
A code workspace for Python and JavaScript. Real syntax highlighting, built-in viewers for your output, and cloud sync. Nothing extra to set up.
Load a 3D model and measure it, section it, explode it, or compare it against another version. Export a report for the hardware side of your mission.
Talk to your team and show them exactly what you're seeing, without leaving QOSE.
Global chat, private messages, and invite-only groups. Available to anyone signed in.
Share a live view of a running mission. You generate the link, approve or decline each person who requests access, and stay in control of who's watching.
QOSE Compass (AI guidance inside the simulation) and QOSE Scope (deeper per-satellite inspection and mission data visualization) are both in development. See Updates for details.